Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:conference
|
gptkbp:attendees |
gptkb:video_game
|
gptkbp:duration |
three days
|
gptkbp:exhibitor |
game companies
|
gptkbp:first_held |
gptkb:2005
|
gptkbp:focus |
gptkb:video_game
gptkb:sports_event gptkb:mobile_application user acquisition game localization game design indie games VR games game analytics game marketing game publishing game art game storytelling game technology casual games social games game community engagement game distribution game monetization game marketing strategies game monetization strategies game publishing models game sound design game user experience game trends AR games game engagement strategies game community building game analytics tools game funding game distribution channels game retention strategies game funding sources game launch strategies game localization strategies |
gptkbp:frequency |
annual
|
gptkbp:hosts_events |
gptkb:battle
|
https://www.w3.org/2000/01/rdf-schema#label |
Casual Connect Europe
|
gptkbp:language |
English
|
gptkbp:location |
gptkb:Europe
various cities in Europe |
gptkbp:network |
gptkb:battle
|
gptkbp:notable_performers |
industry leaders
|
gptkbp:offers_workshops_on |
gptkb:battle
|
gptkbp:organizer |
gptkb:Casual_Games_Association
|
gptkbp:session |
panels
|
gptkbp:sponsor |
various companies
|
gptkbp:target_audience |
casual gamers
|
gptkbp:website |
casualconnect.org
|
gptkbp:bfsParent |
gptkb:Indie_Prize_2016
|
gptkbp:bfsLayer |
6
|