gptkbp:instanceOf
|
video game
|
gptkbp:basedOn
|
gptkb:Casper
|
gptkbp:characterTraits
|
limited
flying
ghostly powers
possession of objects
scaring enemies
|
gptkbp:criticalReception
|
mixed reviews
|
gptkbp:developedBy
|
Nautilus
|
gptkbp:director
|
Michael H. McGowan
|
gptkbp:environment
|
interactive environments
mysterious locations
spooky settings
haunted areas
|
gptkbp:fanBase
|
cult following
|
gptkbp:features
|
platforming
puzzle-solving
collectibles
mini-games
|
gptkbp:gameFeatures
|
none
moderate
single-player
Proprietary Engine
|
gptkbp:gameLength
|
approximately 10 hours
|
gptkbp:gameMechanics
|
running
jumping
avoiding enemies
interacting with objects
|
gptkbp:genre
|
platform game
|
gptkbp:influenced
|
family-friendly games
licensed games
other platformers
|
gptkbp:influencedBy
|
gptkb:Casper_the_Friendly_Ghost
|
gptkbp:inspiredBy
|
1995 film Casper
|
gptkbp:mainCharacter
|
gptkb:Casper
|
gptkbp:multiplayer
|
no
|
gptkbp:musicComposer
|
gptkb:Mark_Mothersbaugh
|
gptkbp:narrativeStyle
|
Casper_helps_friends
|
gptkbp:platforms
|
gptkb:PlayStation
PC
|
gptkbp:playingStyle
|
2.5D
|
gptkbp:publishedBy
|
gptkb:Universal_Interactive_Studios
|
gptkbp:rating
|
E for Everyone
|
gptkbp:releaseDate
|
1996
|
gptkbp:releaseRegion
|
gptkb:North_America
Europe
|
gptkbp:releaseYear
|
1996
|
gptkbp:sequel
|
gptkb:Casper:_Spirit_Dimensions
|
gptkbp:setting
|
Haunted Mansion
|
gptkbp:targetAudience
|
children
|