gptkbp:instance_of
|
gptkb:board_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Carcassonne:_Hills_&_Sheep
|
gptkbp:age
|
7+
|
gptkbp:designed_by
|
gptkb:Klaus-Jürgen_Wrede
|
gptkbp:features
|
gptkb:artwork
|
gptkbp:game_components
|
gptkb:beer
scoreboard
player pieces
rules booklet
sheep tokens
|
gptkbp:game_length
|
35-45 minutes
|
gptkbp:game_mechanics
|
gptkb:Magic:_The_Gathering_set
turn-based
set collection
player interaction
variable player powers
tile drafting
resource collection
end game scoring
hidden objectives
public objectives
area scoring
|
gptkbp:genre
|
gptkb:battle
|
gptkbp:has_expansion
|
gptkb:Carcassonne
enhances gameplay
adds new mechanics
adds hills
introduces sheep
|
gptkbp:illustrated_by
|
gptkb:Cédrick_Chaboussit
|
gptkbp:is_played_by
|
competitive
|
gptkbp:language
|
low
|
gptkbp:mechanics
|
area control
tile placement
|
gptkbp:number_of_teams
|
2-5
|
gptkbp:part_of
|
gptkb:Carcassonne_series
|
gptkbp:published_by
|
gptkb:Hans_im_Glück
|
gptkbp:release_date
|
gptkb:2010
|
gptkbp:tactics
|
resource management
area control
tile placement
|
gptkbp:target_audience
|
gptkb:Person
families
casual gamers
board game enthusiasts
|
gptkbp:theme
|
medieval
|