Capcom System 309

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:Arcade
gptkbp:architecture 16-bit
gptkbp:cultural_impact Iconic in arcade gaming
gptkbp:developed_by gptkb:Capcom
gptkbp:developer gptkb:Capcom_Co.,_Ltd.
gptkbp:distribution Arcade cabinets
gptkbp:economic_impact gptkb:Significant
gptkbp:emulation gptkb:Yes
gptkbp:first_released gptkb:Street_Fighter_II:_The_World_Warrior
gptkbp:game_mechanics gptkb:Achievements
gptkb:Customization_options
Resource management
Replay value
Power-ups
Scoring system
Time limits
Boss battles
Level progression
Multiplayer modes
Character progression
Character selection
Difficulty levels
Strategy elements
Character abilities
Combo system
Special moves
Unlockable content
Skill-based gameplay
Environmental interactions
Health bars
Timing-based actions
gptkbp:genre gptkb:Shooter
Platformer
Fighting
Beat 'em up
gptkbp:graphics Sprite-based
https://www.w3.org/2000/01/rdf-schema#label Capcom System 309
gptkbp:influenced_by gptkb:Street_Fighter_series
Final Fight series
Ghouls 'n Ghosts series
gptkbp:input_output gptkb:joystick
gptkb:Buttons
gptkbp:is_popular_in 1990s
gptkbp:last_game_released gptkb:Street_Fighter_II_Turbo:_Hyper_Fighting
gptkbp:legacy Foundation for future Capcom arcade systems
gptkbp:notable_features Sound capabilities
High-quality graphics
Multiplayer support
gptkbp:notable_games gptkb:Final_Fight
gptkb:Street_Fighter_II
gptkb:Ghouls_'n_Ghosts
gptkbp:notable_technology Custom hardware
gptkbp:number_of_games Over 20 games
gptkbp:platform gptkb:Arcade
gptkbp:popularity gptkb:High
gptkbp:processor gptkb:Motorola_68000
gptkbp:ram Up to 2 MB
gptkbp:release_year gptkb:1990
gptkbp:resolution 384x224
gptkbp:sound gptkb:Yamaha_YM2151
gptkbp:successor gptkb:1995
Capcom System 32
gptkbp:bfsParent gptkb:Capcom_System_256
gptkbp:bfsLayer 8