gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Rival_Schools:_United_by_Fate
|
gptkbp:architectural_style
|
32-bit
|
gptkbp:availability
|
limited
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gptkbp:capacity
|
up to 5 games
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gptkbp:community_support
|
active
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gptkbp:developed_by
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gptkb:video_game
|
gptkbp:developer
|
3 years
|
gptkbp:emulation
|
gptkb:battle
|
gptkbp:form_factor
|
gptkb:PCB
|
gptkbp:gpu
|
gptkb:CPS-3_custom_graphics_chip
|
gptkbp:graphics
|
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Capcom's CPS-3
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gptkbp:input_output
|
gptkb:video_game
buttons
|
gptkbp:legacy
|
influenced future arcade systems
|
gptkbp:market_segment
|
arcade gaming
|
gptkbp:notable_features
|
gptkb:historical_event
real-time rendering
community tournaments
high-speed processing
modding support
customizable hardware
fan-made content
high-quality graphics
dynamic lighting effects
high replay value
unique gameplay mechanics
multi-layer backgrounds
parallax scrolling
sprite scaling
network capabilities
advanced sound capabilities
high-resolution sprites
detailed animations
competitive play support
support for multiple players
extensive character roster
|
gptkbp:notable_for
|
high
|
gptkbp:notable_games
|
gptkb:Street_Fighter_III:_2nd_Impact
gptkb:Street_Fighter_III:_3rd_Strike
gptkb:Jo_Jo's_Bizarre_Adventure:_Heritage_for_the_Future
gptkb:Street_Fighter_III:_New_Generation
gptkb:Warzard
Red Earth
|
gptkbp:power_output
|
5 VDC
|
gptkbp:processor
|
gptkb:Motorola_68000
Yamaha Y M2610
|
gptkbp:ram
|
4 MB
|
gptkbp:release_date
|
1996-1999
|
gptkbp:release_year
|
gptkb:1996
|
gptkbp:resolution
|
384x224
|
gptkbp:sound
|
PCM
|
gptkbp:successor
|
CPS-2
CPS-3.5
|
gptkbp:used_in
|
gptkb:Darkstalkers_3
gptkb:Jo_Jo's_Bizarre_Adventure
gptkb:Street_Fighter_III
|
gptkbp:video_output
|
RGB
|