Call to Arms

GPTKB entity

Statements (73)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Paladin_Danse
gptkb:Albion_Online
gptkb:Star_Trek:_Deep_Space_Nine_Season_5
gptkbp:community Active modding community
gptkbp:developer gptkb:TBS_Studio
gptkbp:engine gptkb:aircraft
gptkbp:features Tactical gameplay
Modding support
Unit customization
Realistic combat
Multiplayer battles
gptkbp:game_modes Multiplayer
Single-player
gptkbp:gameplay Air support
Strategic planning
Resource management
Competitive gameplay
Historical battles
Flanking maneuvers
Base building
Replayability
Naval support
Player-driven economy
Victory points
Dynamic weather effects
Mission objectives
Reconnaissance missions
Destructible environments
Combat tactics
Skill-based progression
Strategic alliances
Supply lines
Battlefield tactics
Ambush tactics
Strategic retreats
Artillery support
Unit morale
Command hierarchy
AI-controlled units
Unit formations
Unit upgrades
Victory conditions
Custom scenarios
Cooperative missions
Cover mechanics
Vehicle combat
Capture points
Map variety
Unit variety
Fog of war
Cover fire
Squad management
Battlefield awareness
Tactical depth
Flanking routes
Line of sight mechanics
Multiplayer tournaments
Tactical unit control
gptkbp:genre Real-time tactics
gptkbp:has_expansion gptkb:Call_to_Arms_-Gates_of_Hell
gptkb:Call_to_Arms_-Vietnam
https://www.w3.org/2000/01/rdf-schema#label Call to Arms
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:TBS_Studio
gptkbp:release_date 2017-04-12
gptkbp:release_format Early access
gptkbp:setting gptkb:World_War_II
gptkbp:system_requirements Windows 7 or higher
4 GBRAM
Direct X 11 compatible graphics card
Intel Core i5 or equivalent