Call of Duty: Modern Warfare (2019)
GPTKB entity
Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Call_of_Duty
|
gptkbp:awards |
gptkb:Best_Action_Game
gptkb:Best_Audio_Design gptkb:Best_Multiplayer_Game Best Visuals |
gptkbp:character |
gptkb:Alex_Mason
gptkb:Kyle_Garrick gptkb:Nikolai gptkb:General_Shepherd gptkb:Captain_Price Farah Karim |
gptkbp:critical_reception |
positive
|
gptkbp:developer |
gptkb:Infinity_Ward
|
gptkbp:dlc |
gptkb:television_series
|
gptkbp:engine |
IW engine
|
gptkbp:features |
cross-platform play
|
gptkbp:game_engine |
modified version of IW engine
|
gptkbp:game_mechanics |
realism
suppressors movement mechanics map design team-based objectives tactical gameplay grenades tactical equipment field upgrades loadout customization perks domination mode free-for-all mode search and destroy mode scorestreaks killstreaks crouch mechanics hardpoint mode kill confirmed mode lethal equipment prone mechanics slide mechanics sprint mechanics weapon attachments |
gptkbp:game_modes |
Co-op mode
Campaign mode Battle Royale mode Free-to-play mode Spec Ops mode |
gptkbp:gameplay |
tactical shooter
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
Ground War mode
Gunfight mode Warzone mode |
gptkbp:narrative_style |
gptkb:military_conflict
realistic portrayal of war |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Activision
|
gptkbp:release_date |
October 25, 2019
|
gptkbp:release_platform |
digital download
physical copy |
gptkbp:sales |
over 30 million copies
|
gptkbp:series |
gptkb:Call_of_Duty
|
gptkbp:setting |
modern warfare
|
gptkbp:soundtrack |
gptkb:Ludwig_Göransson
|