gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:C&_C:_Remastered_Collection
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gptkbp:art_style
|
2 D isometric
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gptkbp:community
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gptkb:Community_Center
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gptkbp:community_support
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gptkb:sports_event
fan art
active forums
modifications
fan sites
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gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
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gptkb:Westwood_Studios
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gptkbp:engine
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gptkb:Westwood_2_D_engine
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gptkbp:features
|
new missions
enhanced graphics
improved AI
new factions
new units
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gptkbp:game_engine
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gptkb:Westwood_2_D_engine
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gptkbp:game_length
|
10-20 hours
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gptkbp:game_mechanics
|
resource management
strategic planning
base building
unit control
tactical combat
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gptkbp:game_modes
|
single-player
multiplayer
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gptkbp:game_type
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gptkb:battle
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gptkbp:genre
|
real-time strategy
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gptkbp:has_expansion
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C& C: Red Alert
C& C: Red Alert: Counterstrike
C& C: Red Alert: The Aftermath
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gptkbp:influenced
|
real-time strategy genre
|
gptkbp:influenced_by
|
gptkb:Monarch
gptkb:World_War_II
|
gptkbp:legacy
|
cult classic
|
gptkbp:main_character
|
various commanders
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gptkbp:multiplayer
|
gptkb:collaboration
gptkb:Telecommunications_company
LAN
competitive
|
gptkbp:narrative_style
|
gptkb:battle
|
gptkbp:number_of_teams
|
up to 8 players
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gptkbp:platform
|
gptkb:Microsoft_Windows
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gptkbp:predecessor
|
C& C: Red Alert
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gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:rating
|
85
|
gptkbp:release_date
|
gptkb:1997
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gptkbp:release_format
|
standalone expansion
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gptkbp:release_region
|
gptkb:Europe
gptkb:Australia
gptkb:North_America
|
gptkbp:sequel
|
gptkb:C&_C:_Red_Alert_2
|
gptkbp:series
|
gptkb:Command_&_Conquer
|
gptkbp:setting
|
alternate history
|
gptkbp:soundtrack
|
gptkb:Frank_Klepacki
|
gptkbp:successor
|
gptkb:C&_C:_Red_Alert_2
|
gptkbp:user_interface
|
point-and-click
|