gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:C&_C:_Generals
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gptkbp:community
|
Active modding community
|
gptkbp:critical_reception
|
Positive reviews
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gptkbp:developer
|
gptkb:EA_Los_Angeles
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gptkbp:dlc
|
Zero Hour: The Ultimate Edition
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gptkbp:fan_base
|
Dedicated fanbase
|
gptkbp:game_engine
|
Sage Engine
|
gptkbp:game_modes
|
gptkb:Survival
gptkb:King_of_the_Hill
gptkb:Deathmatch
gptkb:Assault
gptkb:battle
gptkb:Sabotage
Strategic planning
Resource management
Co-op
Team play
Base building
Defend
Free-for-all
Map control
Escort
Tactical combat
Spectator mode
Special abilities
Replay system
Capture the flag
Tech tree
Unit control
Unit customization
Unit upgrades
Victory conditions
Resource race
Hero units
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gptkbp:genre
|
Real-time strategy
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gptkbp:has_expansion
|
gptkb:Command_&_Conquer:_Generals
|
gptkbp:influenced
|
Other RTS games
|
gptkbp:influenced_by
|
gptkb:Command_&_Conquer_series
|
gptkbp:mode
|
Multiplayer
Single-player
|
gptkbp:multiplayer
|
gptkb:Online
Skirmish
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gptkbp:notable_features
|
New units
Generals Challenge
New factions
New generals
|
gptkbp:platform
|
gptkb:Microsoft_Windows
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gptkbp:predecessor
|
gptkb:Command_&_Conquer:_Generals
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
2003-09-22
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gptkbp:sales
|
Over 1 million copies
|
gptkbp:setting
|
Modern warfare
|
gptkbp:successor
|
gptkb:Command_&_Conquer:_Tiberium_Wars
|