Statements (20)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:alsoKnownAs |
steady hand game
|
gptkbp:canBe |
commercially produced
homemade |
gptkbp:category |
gptkb:video_game
skill game |
gptkbp:hasComponent |
metal wire
metal loop |
https://www.w3.org/2000/01/rdf-schema#label |
BuzzWire
|
gptkbp:objective |
move loop along wire without touching
|
gptkbp:penalty |
buzzer sounds if loop touches wire
|
gptkbp:popularFor |
gptkb:United_Kingdom
gptkb:United_States |
gptkbp:requires |
concentration
steady hand |
gptkbp:usedFor |
gptkb:board_game
carnival game testing hand-eye coordination |
gptkbp:bfsParent |
gptkb:Beth_Turner
|
gptkbp:bfsLayer |
6
|