Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:available_on |
gptkb:Git_Hub
|
gptkbp:based_on |
gptkb:Doom_64
|
gptkbp:community_support |
active
|
gptkbp:developed_by |
Doom community
|
gptkbp:features |
new weapons
enhanced graphics brutal gameplay mechanics |
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:has_fan_base |
dedicated
|
gptkbp:has_gameplay_element |
gptkb:multiplayer_mode
gptkb:editor environmental hazards environmental interactions new skins co-op gameplay new achievements new gameplay mechanics new power-ups weapon customization dynamic lighting improved AI new game modes boss fights improved user interface customizable controls difficulty settings weapon upgrades new enemy types secret levels stealth mechanics new animations challenge modes new soundtracks new music tracks improved textures new character models enhanced lighting effects enhanced sound effects dynamic enemy spawning blood and gore enhanced physics improved level design new HUD design new enemy behaviors enemy executions enhanced multiplayer features enhanced weapon effects weapon selection wheel |
https://www.w3.org/2000/01/rdf-schema#label |
Brutal Doom 64
|
gptkbp:influenced_by |
gptkb:Brutal_Doom
|
gptkbp:inspired_by |
gptkb:Doom_series
|
gptkbp:platform |
gptkb:PC
|
gptkbp:release_date |
gptkb:2020
|
gptkbp:supports |
modding
|
gptkbp:uses |
gptkb:GZDoom_engine
|
gptkbp:bfsParent |
gptkb:Brutal_Doom
|
gptkbp:bfsLayer |
6
|