gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:The_Brain_Age_series
|
gptkbp:accessibility
|
accessible to all ages
|
gptkbp:art_style
|
2 D graphics
|
gptkbp:awards
|
nominated for several awards
|
gptkbp:character
|
gptkb:none
|
gptkbp:character_customization
|
gptkb:none
|
gptkbp:community
|
active online community
dedicated fanbase
|
gptkbp:developer
|
gptkb:Nintendo_EPD
gptkb:video_game
|
gptkbp:difficulty
|
varied difficulty levels
|
gptkbp:features
|
brain training exercises
|
gptkbp:franchise
|
part of the Brain Age franchise
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
mini-games
|
gptkbp:game_length
|
varies by player
|
gptkbp:game_mechanics
|
brain exercises
|
gptkbp:game_modes
|
training mode
|
gptkbp:game_world
|
gptkb:none
|
gptkbp:gameplay
|
cognitive training
|
gptkbp:genre
|
gptkb:video_game
|
gptkbp:has_achievements
|
gptkb:none
|
gptkbp:has_content
|
gptkb:none
|
gptkbp:has_expansion
|
gptkb:none
|
gptkbp:influences
|
cognitive science
|
gptkbp:input_output
|
gptkb:tablet
|
gptkbp:inspiration
|
Dr. Ryuta Kawashima's research
|
gptkbp:language
|
multiple languages
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:none
|
gptkbp:platform
|
gptkb:Nintendo_Switch
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
June 30, 2020
|
gptkbp:release_format
|
digital and physical
|
gptkbp:release_region
|
Worldwide
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:series
|
gptkb:Brain_Age
|
gptkbp:setting
|
gptkb:none
|
gptkbp:similar_games
|
gptkb:Big_Brain_Academy
|
gptkbp:soundtrack
|
original music
|
gptkbp:stations
|
generally positive reviews
|
gptkbp:successor
|
gptkb:Brain_Age:_Concentration_Training
|
gptkbp:supports
|
active support from Nintendo
|
gptkbp:target_audience
|
casual gamers
|
gptkbp:updates
|
regular updates
frequent patches
|
gptkbp:user_interface
|
touchscreen
|
gptkbp:user_reviews
|
positive feedback
|