gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:PC_Engine
|
gptkbp:art_style
|
gptkb:2_D
|
gptkbp:character
|
gptkb:Black_Bomberman
gptkb:White_Bomberman
gptkb:Bomberman
various enemies
|
gptkbp:composer
|
gptkb:Yasunori_Mitsuda
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Hudson_Soft
|
gptkbp:features
|
gptkb:power-ups
gptkb:rocket
multiplayer battles
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
gptkb:online_multiplayer
customizable characters
team battles
various game modes
power-up combinations
|
gptkbp:game_modes
|
multiplayer
|
gptkbp:gameplay
|
collecting items
competitive play
cooperative play
defeating enemies
avoiding explosions
strategic bomb placement
|
gptkbp:genre
|
gptkb:musical
|
gptkbp:graphics
|
colorful
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bomberman '94
|
gptkbp:influenced
|
gptkb:Bomberman:_Act_Zero
|
gptkbp:influenced_by
|
gptkb:Bomberman_'93
|
gptkbp:legacy
|
influential in multiplayer gaming
|
gptkbp:level
|
varied
obstacles
puzzle elements
hidden areas
|
gptkbp:localization
|
released in Japan only
|
gptkbp:multiplayer
|
story mode
battle mode
up to 5 players
|
gptkbp:platform
|
gptkb:Super_Famicom
|
gptkbp:predecessor
|
gptkb:Bomberman_'93
|
gptkbp:publisher
|
gptkb:Hudson_Soft
|
gptkbp:release_date
|
gptkb:1994
|
gptkbp:remake
|
gptkb:Bomberman_'94_HD
|
gptkbp:sequel
|
gptkb:Bomberman_'95
|
gptkbp:series
|
gptkb:Bomberman
|
gptkbp:setting
|
gptkb:amusement_park
|
gptkbp:soundtrack
|
catchy
|
gptkbp:successor
|
gptkb:Bomberman_64
|