Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Hudson_Soft_Engine
|
gptkbp:character |
gptkb:Black_Bomber
gptkb:White_Bomber gptkb:Blue_Bomber gptkb:Bomberman Red Bomber Green Bomber |
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Hudson_Soft
|
gptkbp:features |
gptkb:power-ups
customization options boss battles various levels multiplayer battles |
gptkbp:game_engine |
proprietary engine
|
gptkbp:game_mechanics |
gptkb:operating_system
team play competitive play puzzle elements environmental hazards player feedback player interaction game balance movement mechanics cooperative play game flow game objectives game pacing level design character abilities level progression reward system item collection enemy AI strategy elements difficulty scaling timing challenges multiplayer dynamics bomb mechanics level variety power-up effects multiplayer balance explosion mechanics |
gptkbp:game_modes |
story mode
battle mode challenge mode co-op mode |
gptkbp:gameplay |
puzzle-solving
bomb-placing |
gptkbp:genre |
gptkb:musical
|
gptkbp:graphics |
3 D graphics
|
gptkbp:influences |
gptkb:Bomberman_series
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:platform |
gptkb:Play_Station_2
|
gptkbp:publisher |
gptkb:Konami
|
gptkbp:release_date |
gptkb:2006
|
gptkbp:release_region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:sales |
moderate success
|
gptkbp:sequel |
gptkb:Bomberman:_Land_Touch!
|
gptkbp:series |
gptkb:Bomberman
|
gptkbp:setting |
Bomberman universe
|
gptkbp:soundtrack |
original music
|