gptkbp:instance_of
|
gptkb:video_game
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gptkbp:art_style
|
pixel art
retro
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gptkbp:available_on
|
emulators
|
gptkbp:character_classes
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gptkb:Mage
gptkb:Warrior
gptkb:Archer
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gptkbp:community
|
fan translations
|
gptkbp:critical_reception
|
positive
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gptkbp:developer
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gptkb:ASCII_Corporation
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gptkbp:difficulty
|
gptkb:medium
moderate
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gptkbp:enemy_types
|
gptkb:Dragon
goblins
skeletons
|
gptkbp:events
|
gptkb:exploration
gptkb:battle
quests
|
gptkbp:fan_base
|
cult following
|
gptkbp:first_released
|
gptkb:Japan
|
gptkbp:game_length
|
short
|
gptkbp:game_mechanics
|
resource management
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_type
|
single-player
|
gptkbp:game_world
|
gptkb:fantasy_world
|
gptkbp:gameplay
|
real-time strategy
|
gptkbp:genre
|
gptkb:strategy
|
gptkbp:graphics
|
2 D sprites
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bokosuka Wars
|
gptkbp:in-game_currency
|
gptkb:gold
|
gptkbp:in-game_items
|
gptkb:artifacts
gptkb:maps
gptkb:scrolls
gptkb:food
gptkb:keys
gptkb:treasure_hunting
gptkb:armor
gptkb:weapons
potions
gems
|
gptkbp:influenced
|
game design
|
gptkbp:influenced_by
|
gptkb:Japanese_folklore
gptkb:role-playing_game
gptkb:chess_match
board games
war games
|
gptkbp:influenced_games
|
gptkb:Dwarf_Fortress
|
gptkbp:influences
|
gptkb:game_mechanics
|
gptkbp:inspired
|
later strategy games
|
gptkbp:legacy
|
influential in strategy genre
|
gptkbp:main_character
|
gptkb:Prince_Bokosuka
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Kōhei_Tanaka
|
gptkbp:narrative
|
rescue the kingdom
|
gptkbp:objective
|
defeat the enemy
|
gptkbp:platform
|
gptkb:Famicom
gptkb:MSX
|
gptkbp:platforms
|
various retro consoles
|
gptkbp:publisher
|
gptkb:ASCII_Corporation
|
gptkbp:release_date
|
1983-09-01
|
gptkbp:release_year
|
gptkb:1983
|
gptkbp:remake
|
gptkb:Bokosuka_Wars:_The_Legend_of_the_Prince
|
gptkbp:sequel
|
gptkb:Bokosuka_Wars_II
|
gptkbp:setting
|
gptkb:fantasy_world
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:strategic_goals
|
resource management
tactical combat
unit positioning
|
gptkbp:style_of_play
|
real-time strategy
|
gptkbp:successor
|
gptkb:Bokosuka_Wars_II
|
gptkbp:bfsParent
|
gptkb:MSX2
|
gptkbp:bfsLayer
|
6
|