Statements (81)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:film
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Yharnam,_Pthumerian_Queen
|
gptkbp:are |
gptkb:Symbolic
gptkb:Artistic_expressions gptkb:Creepy gptkb:Dramatic Interactive Philosophical Non-linear Artistic Cinematic storytelling Thematic Atmospheric Culturally significant Memorable Narrative-driven Memorable moments Pivotal Thematic explorations Engaging Culturally relevant Cinematic art Emotionally resonant Cinematic experiences Emotionally impactful Narrative experiences Narrative devices Visually stunning Emotionally charged Artfully crafted Cinematic highlights Narrative highlights Narratively complex Narratively rich Visually compelling Visually immersive |
gptkbp:contains |
Foreshadowing
|
gptkbp:contribution |
gptkb:satellite
|
gptkbp:depicts |
gptkb:mythological_figure
|
gptkbp:enhances |
Player immersion
|
gptkbp:features |
gptkb:architect
gptkb:Symbolism gptkb:church gptkb:Actor gptkb:mythological_figure gptkb:Character_motivations gptkb:Eldritch_horror Cameos Narrative depth Cinematic visuals Cinematic pacing |
gptkbp:first_appearance |
Game mechanics
Game secrets |
https://www.w3.org/2000/01/rdf-schema#label |
Bloodborne's Cutscenes
|
gptkbp:includes |
gptkb:Character_development
gptkb:Flashbacks Character interactions Environmental storytelling Plot twists Visual motifs Cinematic lore Boss encounters Character revelations |
gptkbp:influence |
Player engagement
Game design |
gptkbp:is_explored_in |
Humanity
Psychological horror Existential themes Themes of madness |
gptkbp:is_involved_in |
gptkb:Character_arcs
Player choices |
gptkbp:part_of |
gptkb:Bloodborne
|
gptkbp:related_show |
gptkb:military_conflict
World-building Character backstories |
gptkbp:showcases |
gptkb:artwork
Gothic elements Visual storytelling Artistic vision |
gptkbp:utilizes |
Cinematic techniques
|