Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:language
|
gptkbp:community |
active user community
|
gptkbp:developed_by |
gptkb:Blitz_Research_Ltd.
|
gptkbp:features |
fast execution speed
direct access to Windows API easy-to-use syntax |
gptkbp:has |
gptkb:benchmark
tutorials code examples community contributions community forums data serialization error handling event handling third-party tools user-defined functions user feedback mechanisms sample projects multithreading support string manipulation functions performance optimization tools scripting capabilities collision detection graphics libraries game engine integration export options code refactoring tools custom data types object-oriented features memory management features sound libraries cross-platform capabilities input handling input device support math functions plugin support version control support game physics integration sprite handling game monetization options built-in debugger array support network libraries user interface libraries file I/ O functions network protocols support game asset management AI programming features graphics rendering features sound mixing features visual scripting options |
gptkbp:has_documentation |
available online
|
https://www.w3.org/2000/01/rdf-schema#label |
Blitz Plus 1.0
|
gptkbp:influenced_by |
gptkb:Blitz_Basic
|
gptkbp:license |
proprietary
|
gptkbp:philosophy |
procedural programming
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:release_date |
gptkb:2001
|
gptkbp:successor |
gptkb:Blitz_Max
gptkb:chess_match |
gptkbp:supports |
network programming
3 D graphics 2 D graphics sound programming |
gptkbp:target_audience |
indie game developers
|
gptkbp:type |
compiled language
|
gptkbp:uses |
Blitz Max syntax
|
gptkbp:bfsParent |
gptkb:Blitz_programming_family
|
gptkbp:bfsLayer |
5
|