gptkbp:instance_of
|
gptkb:language
|
gptkbp:community
|
active user community
|
gptkbp:developed_by
|
gptkb:Blitz_Research_Ltd.
|
gptkbp:features
|
dynamic typing
garbage collection
object-oriented programming
multithreading
|
gptkbp:format
|
.bmx
|
gptkbp:has
|
gptkb:Integrated_Development_Environment
gptkb:language
gptkb:graphic_novel
tutorials
code examples
community forums
sample projects
performance optimization tools
scripting capabilities
networking support
math library
sound library
input handling
active development
user interface support
file I/ O support
|
gptkbp:has_documentation
|
available online
|
https://www.w3.org/2000/01/rdf-schema#label
|
Blitz Max 1.96
|
gptkbp:influenced
|
Monkey X
|
gptkbp:influenced_by
|
gptkb:Blitz_Basic
|
gptkbp:is_available_on
|
gptkb:Steam
official website
|
gptkbp:is_compatible_with
|
Blitz Max 2.0
|
gptkbp:is_part_of
|
gptkb:Blitz_programming_family
|
gptkbp:is_used_in
|
gptkb:software_framework
game development
|
gptkbp:license
|
proprietary
|
gptkbp:philosophy
|
multi-paradigm
|
gptkbp:platform
|
cross-platform
|
gptkbp:release_date
|
gptkb:2006
|
gptkbp:successor
|
gptkb:chess_match
|
gptkbp:supports
|
gptkb:smartphone
gptkb:operating_system
3 D graphics
2 D graphics
|
gptkbp:target_audience
|
gptkb:video_game
|
gptkbp:type
|
compiled language
|
gptkbp:uses
|
BASIC syntax
|
gptkbp:bfsParent
|
gptkb:Blitz_programming_family
|
gptkbp:bfsLayer
|
5
|