Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:developed_by |
gptkb:Blitz_Research_Ltd.
|
gptkbp:edited_by |
gptkb:Integrated_Development_Environment
|
gptkbp:features |
gptkb:software
easy-to-use syntax |
gptkbp:first_released |
gptkb:2001
|
gptkbp:graphics |
framebuffer objects
texture mapping vertex buffers particle systems post-processing effects anti-aliasing motion blur color grading lighting effects depth of field shadow mapping environment mapping dynamic shadows shader support animation support UV mapping bump mapping cubemaps reflection mapping fog effects normal mapping refraction effects gamma correction texture atlases animated textures sprite support render targets index buffers LOD (Level of Detail) support billboarding lightmaps screen space effects HDR (High Dynamic Range) rendering shadow volumes static shadows |
gptkbp:has |
sample projects
|
gptkbp:has_community |
Blitz3 D forums
|
gptkbp:has_documentation |
user manual
|
gptkbp:has_feature |
third-party plugins
|
https://www.w3.org/2000/01/rdf-schema#label |
Blitz3 D 1.109
|
gptkbp:language |
gptkb:Blitz_Basic
|
gptkbp:latest_version |
1.109
|
gptkbp:license |
proprietary
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:release_date |
gptkb:2003
|
gptkbp:successor |
gptkb:Blitz_Max
|
gptkbp:supports |
gptkb:physicist
gptkb:television_channel gptkb:Direct_X sound effects multiplayer input devices 3 D modeling 2 D graphics |
gptkbp:tutorials |
online tutorials
|
gptkbp:type |
gptkb:video_game
|
gptkbp:uses |
gptkb:theatre
scripting collision detection |
gptkbp:bfsParent |
gptkb:Blitz_programming_family
|
gptkbp:bfsLayer |
5
|