Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:community |
active user community
|
gptkbp:developed_by |
gptkb:Blitz_Research_Ltd.
|
gptkbp:example |
sample projects included
|
gptkbp:features |
gptkb:software
easy to use syntax |
gptkbp:genre |
game development
|
gptkbp:has_documentation |
available online
|
https://www.w3.org/2000/01/rdf-schema#label |
Blitz3 D 1.107
|
gptkbp:input_output |
executable files
|
gptkbp:language |
gptkb:Blitz_Basic
Blitz Basic syntax |
gptkbp:license |
proprietary
|
gptkbp:performance |
real-time rendering
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:release_date |
gptkb:2003
|
gptkbp:successor |
gptkb:Blitz3_D_1.108
|
gptkbp:supports |
gptkb:physicist
gptkb:television_channel gptkb:Direct_X gptkb:chess_match animations scripting user interface design web applications game localization game updates AI integration AR applications audio playback sound effects game patches particle systems multiplayer collision detection video playback game engines textures game expansions mobile platforms VR headsets light mapping game analytics input devices shadow mapping game marketing game publishing custom shaders game monetization game sequels game mods game remakes game assets console development game ports game tools 2 D graphics 3 D models input from game controllers |
gptkbp:target_audience |
gptkb:University
hobbyists indie developers |
gptkbp:tutorials |
available online
|
gptkbp:uses |
gptkb:theatre
|
gptkbp:bfsParent |
gptkb:Blitz_programming_family
|
gptkbp:bfsLayer |
5
|