Blam Engine 3.0

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instanceOf engine
gptkbp:aftermath Bounding volume hierarchy
gptkbp:animationStudio Keyframe animation
gptkbp:architect Client-server architecture
gptkbp:communitySupport Limited
No
gptkbp:developedBy gptkb:Bungie
gptkbp:developer In-house tools
gptkbp:drawings DirectX
High-quality graphics for its time
gptkbp:engineType Proprietary engine
gptkbp:features Real-time rendering
Networking capabilities
AI systems
Physics simulation
Scripting support
gptkbp:firstPublished 2004-11-09
gptkbp:genre First-person shooter
gptkbp:hasPlayer Yes
gptkbp:historicalSignificance Limited documentation available
https://www.w3.org/2000/01/rdf-schema#label Blam Engine 3.0
gptkbp:influencedBy gptkb:Unreal_Engine
RenderWare
gptkbp:inputOutput gptkb:XInput
gptkbp:isUpdatedBy 2010
gptkbp:language gptkb:C++
gptkbp:legacy Foundation_for_future_Halo_games.
gptkbp:license Proprietary
gptkbp:lighting Dynamic lighting
Per-pixel shading
gptkbp:market Video game industry
gptkbp:multiplayer Yes
gptkbp:notableGames Halo 3
Halo 2
Halo: Reach
Halo 3: ODST
gptkbp:performance Optimized for console
gptkbp:platforms gptkb:Mac_OS_X
Windows
gptkbp:productionCompany Discontinued
gptkbp:releasedIn 2004
gptkbp:soundtrack XAudio2
gptkbp:successor Blam_Engine_4.0
gptkbp:supports gptkb:Xbox
gptkb:Xbox_360
gptkbp:targetAudience Gamers
gptkbp:texture Bump mapping
gptkbp:usedIn Halo 3
Halo 2
Halo: Reach
Halo 3: ODST
gptkbp:userInterface Custom UI system