Blam Engine 1.0

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instanceOf engine
gptkbp:architect Modular_design
gptkbp:developedBy gptkb:Bungie
gptkbp:drawings gptkb:Direct3D
gptkbp:features Real-time rendering
Physics simulation
AI scripting
gptkbp:firstPublished 2001-11-15
gptkbp:genre First-person shooter
https://www.w3.org/2000/01/rdf-schema#label Blam Engine 1.0
gptkbp:influenced Halo series
gptkbp:influencedBy gptkb:Quake_Engine
gptkbp:isUpdatedBy 2004
gptkbp:language gptkb:C++
gptkbp:notableGames Halo: Combat Evolved
Halo: Custom Edition
Halo: Trial
gptkbp:platforms gptkb:Xbox
PC
gptkbp:releaseDate 2001
gptkbp:soundtrack XAudio2
gptkbp:successor gptkb:Blam_Engine_2.0
gptkbp:supports Multiplayer
Single-player
Voice acting
Achievements
Networking
Leaderboards
User-generated content
User interface design
Cross-platform play
Sound effects
Collision detection
Dynamic lighting
Save game functionality
Game balancing
Shadow mapping
AI pathfinding
Game physics
Particle systems
Animation blending
Environment mapping
Terrain rendering
Modding tools
Skeletal animation
Custom content creation
Cutscene scripting
Water rendering
DLC_integration
Level_of_detail_(LOD)
Replay_system
Scriptable_events
gptkbp:usedIn Halo: Combat Evolved
gptkbp:uses Vertex shaders
Pixel shaders
Shader model 1.1