gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:ai
|
gptkb:emergency_services
enemy patrols
|
gptkbp:character_customization
|
limited
|
gptkbp:collection
|
gptkb:keys
gptkb:weapons
documents
|
gptkbp:controls
|
gptkb:joystick
gptkb:keyboard
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
influential in gaming history
|
gptkbp:developer
|
gptkb:Muse_Software
|
gptkbp:difficulty
|
challenging
|
gptkbp:enemy_types
|
gptkb:Guard
Nazi soldiers
|
gptkbp:fan_base
|
active
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:gameplay
|
top-down perspective
|
gptkbp:genre
|
stealth
|
gptkbp:graphics
|
2 D graphics
|
https://www.w3.org/2000/01/rdf-schema#label
|
Beyond Castle Wolfenstein
|
gptkbp:human_interaction
|
gptkb:exploration
combat
sneaking
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
game design principles
stealth game genre
|
gptkbp:influenced_by
|
gptkb:Castle_Wolfenstein
spy fiction
|
gptkbp:inspired
|
first-person shooters
future stealth games
|
gptkbp:legacy
|
cult classic
|
gptkbp:level_design
|
maze-like
|
gptkbp:location
|
gptkb:prison
gptkb:cave
Nazi base
|
gptkbp:main_character
|
gptkb:Agent_William_'_B._J.'_Blazkowicz
|
gptkbp:merchandise
|
gptkb:none
|
gptkbp:mod_support
|
gptkb:none
|
gptkbp:multiplayer
|
gptkb:none
|
gptkbp:narrative
|
espionage
|
gptkbp:platform
|
gptkb:Apple_II
gptkb:Commodore_64
|
gptkbp:predecessor
|
gptkb:Castle_Wolfenstein
|
gptkbp:publisher
|
gptkb:Muse_Software
|
gptkbp:puzzles
|
gptkb:sports_club
lockpicking
|
gptkbp:release_year
|
gptkb:1984
|
gptkbp:remake
|
gptkb:Wolfenstein:_The_New_Order
gptkb:Wolfenstein:_Enemy_Territory
|
gptkbp:sequel
|
gptkb:Wolfenstein_3_D
|
gptkbp:setting
|
gptkb:World_War_II
|
gptkbp:soundtrack
|
chiptune music
|
gptkbp:successor
|
gptkb:Wolfenstein_3_D
|
gptkbp:user_interface
|
text-based
|
gptkbp:bfsParent
|
gptkb:Castle_Wolfenstein
|
gptkbp:bfsLayer
|
6
|