Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:designed_by |
gptkb:Rob_Daviau
|
gptkbp:game_components |
gptkb:artwork
tokens game board item cards character cards haunt books |
gptkbp:game_length |
60-120 minutes
|
gptkbp:gameplay |
gptkb:musician
gptkb:collaboration gptkb:spacecraft gptkb:church gptkb:teamwork gptkb:mythological_figure gptkb:book gptkb:event competitive decision making resource management strategic planning dynamic gameplay plot twists character choices suspense player engagement strategic depth tension character arcs game immersion game enjoyment replayability thematic elements unexpected outcomes game balance environmental interaction player agency game flow game pacing narrative arcs game atmosphere story-driven character progression emotional investment permanent changes climactic moments dramatic tension player elimination thematic immersion player dynamics hidden roles variable player powers multiple scenarios game satisfaction betrayal mechanic |
gptkbp:genre |
gptkb:film
|
gptkbp:has_expansion |
gptkb:Betrayal_Legacy:_The_Haunting
|
https://www.w3.org/2000/01/rdf-schema#label |
Betrayal Legacy
|
gptkbp:legacy |
gptkb:theorem
|
gptkbp:mechanics |
traitor mechanic
|
gptkbp:number_of_teams |
3-5
|
gptkbp:published_by |
gptkb:Avalon_Hill
|
gptkbp:release_year |
gptkb:2018
|
gptkbp:setting |
gptkb:archaeological_site
|
gptkbp:successor |
gptkb:Betrayal_at_House_on_the_Hill
|
gptkbp:bfsParent |
gptkb:Betrayal_at_Baldur's_Gate
gptkb:Betrayal_at_House_on_the_Hill:_Widow's_Walk |
gptkbp:bfsLayer |
4
|