gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Behind_Enemy_Lines
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gptkbp:armament
|
explosives
firearms
melee weapons
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gptkbp:art_style
|
realistic graphics
|
gptkbp:based_on
|
gptkb:film_production_company
|
gptkbp:character
|
gptkb:military_unit
snipers
demolitions experts
|
gptkbp:character_customization
|
limited options
|
gptkbp:community_support
|
gptkb:Community_Center
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Pivotal_Games
|
gptkbp:difficulty
|
varied levels
|
gptkbp:environment
|
gptkb:mountain
forests
deserts
varied terrains
urban settings
rural settings
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
team coordination
tactical planning
destructible environments
vehicle usage
day-night cycle
dynamic weather
mission objectives
stealth options
enemy patrols
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:gameplay
|
mission-based
stealth mechanics
realistic combat
|
gptkbp:genre
|
shooter
tactical shooter
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced_by
|
military strategy games
|
gptkbp:inspired_by
|
real-life military operations
|
gptkbp:intelligence
|
enemy AI
friendly AI
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
cooperative gameplay
competitive gameplay
|
gptkbp:narrative_style
|
gptkb:military_operation
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:publisher
|
gptkb:Codemasters
|
gptkbp:release_date
|
gptkb:2002
|
gptkbp:release_platform
|
gptkb:PC
gptkb:video_game
|
gptkbp:release_year
|
gptkb:2003
|
gptkbp:sequel
|
gptkb:Behind_Enemy_Lines_2
|
gptkbp:setting
|
gptkb:military_conflict
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:updates
|
patches released
|