Behind Enemy Lines: The Video Game

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Behind_Enemy_Lines
gptkbp:armament explosives
firearms
melee weapons
gptkbp:art_style realistic graphics
gptkbp:based_on gptkb:film_production_company
gptkbp:character gptkb:military_unit
snipers
demolitions experts
gptkbp:character_customization limited options
gptkbp:community_support gptkb:Community_Center
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Pivotal_Games
gptkbp:difficulty varied levels
gptkbp:environment gptkb:mountain
forests
deserts
varied terrains
urban settings
rural settings
gptkbp:game_engine proprietary engine
gptkbp:game_features team coordination
tactical planning
destructible environments
vehicle usage
day-night cycle
dynamic weather
mission objectives
stealth options
enemy patrols
gptkbp:game_length 10-15 hours
gptkbp:gameplay mission-based
stealth mechanics
realistic combat
gptkbp:genre shooter
tactical shooter
gptkbp:in-game_currency gptkb:none
gptkbp:influenced_by military strategy games
gptkbp:inspired_by real-life military operations
gptkbp:intelligence enemy AI
friendly AI
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer cooperative gameplay
competitive gameplay
gptkbp:narrative_style gptkb:military_operation
gptkbp:platform gptkb:PC
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
gptkbp:publisher gptkb:Codemasters
gptkbp:release_date gptkb:2002
gptkbp:release_platform gptkb:PC
gptkb:video_game
gptkbp:release_year gptkb:2003
gptkbp:sequel gptkb:Behind_Enemy_Lines_2
gptkbp:setting gptkb:military_conflict
gptkbp:soundtrack gptkb:musical
gptkbp:target_audience teenagers and adults
gptkbp:updates patches released