gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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stylized realism
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gptkbp:awards
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gptkb:Best_Strategy_Game
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gptkbp:character_customization
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vehicle upgrades
unit types
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gptkbp:community
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active modding community
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:Activision
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gptkbp:engine
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gptkb:software
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gptkbp:features
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resource management
vehicle combat
3 D graphics
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gptkbp:first_released
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1998-10-31
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gptkbp:game_engine
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proprietary engine
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gptkbp:game_mechanics
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combat tactics
resource gathering
unit production
base building
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gptkbp:game_modes
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gptkb:battle
skirmish
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gptkbp:gameplay
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combines first-person shooter and real-time strategy
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gptkbp:genre
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real-time strategy
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gptkbp:has_expansion
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gptkb:Battlezone:_The_Red_Odyssey
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https://www.w3.org/2000/01/rdf-schema#label
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Battlezone 2000
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gptkbp:influenced
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subsequent real-time strategy games
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gptkbp:influenced_by
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gptkb:Battlezone_(1980)
gptkb:video_game
simulation games
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gptkbp:inspired_by
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military strategy games
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gptkbp:intelligence
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computer-controlled opponents
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gptkbp:is_available_on
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digital distribution platforms
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gptkbp:legacy
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cult following
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gptkbp:mod_support
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user-created content
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gptkbp:mode
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single-player
multiplayer
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gptkbp:multiplayer
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gptkb:collaboration
competitive
LAN and Internet
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gptkbp:narrative_style
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futuristic conflict between factions
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gptkbp:number_of_teams
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first-person
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gptkbp:platform
|
gptkb:operating_system
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gptkbp:publisher
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gptkb:Activision
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gptkbp:release_date
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gptkb:1998
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gptkbp:release_platform
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gptkb:PC
patches and updates
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gptkbp:remastered
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gptkb:Battlezone:_Combat_Commander
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gptkbp:sequel
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gptkb:Battlezone_2:_Combat_Commander
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gptkbp:setting
|
futuristic warfare
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gptkbp:soundtrack
|
original music
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gptkbp:system_requirements
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Windows 95 or later
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gptkbp:user_interface
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gptkb:HUD
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gptkbp:bfsParent
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gptkb:Atari_Lynx
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gptkbp:bfsLayer
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4
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