Battlezone 2000

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style stylized realism
gptkbp:awards gptkb:Best_Strategy_Game
gptkbp:character_customization vehicle upgrades
unit types
gptkbp:community active modding community
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Activision
gptkbp:engine gptkb:software
gptkbp:features resource management
vehicle combat
3 D graphics
gptkbp:first_released 1998-10-31
gptkbp:game_engine proprietary engine
gptkbp:game_mechanics combat tactics
resource gathering
unit production
base building
gptkbp:game_modes gptkb:battle
skirmish
gptkbp:gameplay combines first-person shooter and real-time strategy
gptkbp:genre real-time strategy
gptkbp:has_expansion gptkb:Battlezone:_The_Red_Odyssey
https://www.w3.org/2000/01/rdf-schema#label Battlezone 2000
gptkbp:influenced subsequent real-time strategy games
gptkbp:influenced_by gptkb:Battlezone_(1980)
gptkb:video_game
simulation games
gptkbp:inspired_by military strategy games
gptkbp:intelligence computer-controlled opponents
gptkbp:is_available_on digital distribution platforms
gptkbp:legacy cult following
gptkbp:mod_support user-created content
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer gptkb:collaboration
competitive
LAN and Internet
gptkbp:narrative_style futuristic conflict between factions
gptkbp:number_of_teams first-person
gptkbp:platform gptkb:operating_system
gptkbp:publisher gptkb:Activision
gptkbp:release_date gptkb:1998
gptkbp:release_platform gptkb:PC
patches and updates
gptkbp:remastered gptkb:Battlezone:_Combat_Commander
gptkbp:sequel gptkb:Battlezone_2:_Combat_Commander
gptkbp:setting futuristic warfare
gptkbp:soundtrack original music
gptkbp:system_requirements Windows 95 or later
gptkbp:user_interface gptkb:HUD
gptkbp:bfsParent gptkb:Atari_Lynx
gptkbp:bfsLayer 4