Battle Tech board game

GPTKB entity

Statements (69)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Battle_Tech_universe
gptkbp:adaptation tabletop RPG
board game spin-offs
gptkbp:art_style detailed illustrations
gptkbp:championship held regularly
gptkbp:community active fanbase
gptkbp:created_by gptkb:Jordan_Weisman
gptkbp:difficulty medium to high
gptkbp:faction gptkb:House_Steiner
gptkb:House_Davion
gptkb:faction
gptkb:House_Kurita
gptkb:House_Liao
gptkb:House_Marik
Mercenaries
gptkbp:first_published gptkb:1984
gptkbp:game_components gptkb:Photographer
gptkb:video_game
gptkb:artwork
rulebooks
record sheets
gptkbp:game_length 1 to 3 hours
gptkbp:game_mechanics hexagonal grid
gptkbp:genre tactical wargame
gptkbp:has_expansion gptkb:Battle_Tech:_A_Game_of_Armored_Combat
gptkb:Battle_Tech:_Alpha_Strike
gptkb:Battle_Tech:_Total_Warfare
https://www.w3.org/2000/01/rdf-schema#label Battle Tech board game
gptkbp:influences other tactical wargames
Mech Warrior video game series
gptkbp:mechanics gptkb:special_abilities
resource allocation
resource management
strategic planning
strategic alliances
turn-based combat
team play
game balance
environmental effects
victory conditions
asymmetrical gameplay
unit types
initiative system
battlefield tactics
campaign play
combat resolution
unit morale
variable player powers
unit customization
battlefield control
hidden movement
unit upgrades
scenario-based play
unit deployment
terrain effects
line of sight rules
modular scenarios
unit experience
movement rules
damage tracking
combat modifiers
gptkbp:media gptkb:animated_television_series
gptkb:video_game
gptkb:novel
gptkbp:number_of_teams 2 or more
gptkbp:publisher gptkb:FASA_Corporation
gptkbp:setting gptkb:Author