Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Sailor_Moon:_Another_Story
|
gptkbp:awards |
Best Mobile Game 2021
|
gptkbp:business_model |
advertising revenue
in-app purchases free-to-play |
gptkbp:community_engagement |
user feedback integration
tournaments and events active social media presence |
gptkbp:competitors |
gptkb:Zord
gptkb:Big_Fish_Games gptkb:play |
gptkbp:employees |
50-100
|
gptkbp:expansion_plans |
international markets
partnerships with influencers new game titles |
gptkbp:founded |
gptkb:2010
|
gptkbp:founder |
Srinivas K. Rao
|
gptkbp:genre |
gptkb:video_game
bingo casual multiplayer |
gptkbp:headquarters |
gptkb:Bangalore,_India
|
https://www.w3.org/2000/01/rdf-schema#label |
BNG Games
|
gptkbp:investment |
angel investors
venture capital firms gaming industry veterans |
gptkbp:marketing_strategy |
social media campaigns
app store optimization influencer collaborations |
gptkbp:notable_games |
gptkb:Bingo_Clash
Bingo Party Bingo Royale |
gptkbp:partnerships |
various gaming platforms
|
gptkbp:platform |
gptkb:CEO
gptkb:operating_system |
gptkbp:project |
augmented reality games
cross-platform games new bingo games |
gptkbp:released |
Bingo Clash 2.0
Bingo Party 1.5 Bingo Royale 3.0 |
gptkbp:revenue |
$5 million (2022)
|
gptkbp:specializes_in |
gptkb:mobile_application
|
gptkbp:sustainability_initiatives |
eco-friendly practices
community support programs employee welfare programs |
gptkbp:target_audience |
casual gamers
|
gptkbp:technology |
gptkb:aircraft
gptkb:C# HTM L5 |
gptkbp:user_base |
millions of downloads
high user retention active daily users |
gptkbp:website |
https://www.bnggames.com
|