gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:accessibility
|
limited
|
gptkbp:art_style
|
dark and atmospheric
|
gptkbp:awards
|
Best Game at the Golden Joystick Awards
|
gptkbp:character_customization
|
limited
weapons and abilities
|
gptkbp:combat_system
|
fast and fluid
|
gptkbp:community
|
supportive
active fanbase
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:developer
|
gptkb:From_Software
|
gptkbp:difficulty
|
adaptive
challenging
|
gptkbp:dlc
|
gptkb:The_Old_Hunters
|
gptkbp:enemy
|
varied
|
gptkbp:environment
|
intricate
|
gptkbp:fan_art
|
popular
|
gptkbp:fighting_style
|
fast-paced
|
gptkbp:filmography
|
high quality
|
gptkbp:fought_in
|
challenging
|
gptkbp:game_engine
|
gptkb:Phyre_Engine
|
gptkbp:game_features
|
fast travel
|
gptkbp:game_length
|
30-50 hours
|
gptkbp:game_mechanics
|
gothic architecture
blood system
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_replayability
|
high
|
gptkbp:game_world
|
interconnected
|
gptkbp:gameplay
|
third-person perspective
|
gptkbp:genre
|
action role-playing
|
gptkbp:graphics
|
high quality
|
gptkbp:has_achievements
|
varied
|
gptkbp:has_expansion
|
gptkb:The_Old_Hunters
|
gptkbp:has_lore
|
rich
deep and complex
|
https://www.w3.org/2000/01/rdf-schema#label
|
BLOODBORN (Deluxe)
|
gptkbp:influences
|
gptkb:Lovecraftian_horror
|
gptkbp:inspiration
|
gptkb:Bloodborne:_The_Old_Hunters
|
gptkbp:intelligence
|
challenging enemies
|
gptkbp:is_explored_in
|
rewarding
|
gptkbp:main_character
|
gptkb:Detective
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mod_support
|
limited
|
gptkbp:multiplayer
|
gptkb:online_multiplayer
|
gptkbp:narrative_style
|
non-linear
cryptic
dark and twisted
set in the city of Yharnam
|
gptkbp:number_of_teams
|
existential themes
impact gameplay
customizable appearance
|
gptkbp:platform
|
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:film_production_company
|
gptkbp:release_date
|
March 24, 2015
|
gptkbp:release_platform
|
gptkb:Play_Station_4
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
Gothic horror
|
gptkbp:sound
|
immersive
|
gptkbp:soundtrack
|
composed by Tsukasa Saitoh
|
gptkbp:speed
|
gptkb:military_unit
|
gptkbp:speedrun_community
|
active
|
gptkbp:themes
|
madness and despair
|
gptkbp:updates
|
frequent patches
|
gptkbp:bfsParent
|
gptkb:Sada_Baby
|
gptkbp:bfsLayer
|
4
|