gptkbp:instance_of
|
gptkb:DJ
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:Fallout_4
|
gptkbp:awards
|
Best DLC
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:combat_system
|
real-time
|
gptkbp:community_support
|
gptkb:Community_Center
|
gptkbp:constructed_in
|
gptkb:battle
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Bethesda_Game_Studios
|
gptkbp:difficulty
|
adjustable
|
gptkbp:dlc
|
gptkb:Wasteland_Workshop
gptkb:Far_Harbor
|
gptkbp:engine
|
gptkb:Creation_Engine
|
gptkbp:fan_base
|
dedicated
|
gptkbp:features
|
new weapons
new locations
new enemies
new quests
Robot companions
robot customization
|
gptkbp:game_features
|
gptkb:faction
day-night cycle
dynamic weather
base building
NPC interactions
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_modes
|
single-player
story mode
challenge mode
|
gptkbp:game_world
|
open world
|
gptkbp:genre
|
action role-playing
|
gptkbp:graphics
|
high quality
|
gptkbp:has_expansion
|
gptkb:Fallout_4
|
gptkbp:has_lore
|
rich
|
https://www.w3.org/2000/01/rdf-schema#label
|
Automatron
|
gptkbp:in-game_currency
|
bottle caps
|
gptkbp:influences
|
gptkb:Author
gptkb:robot
post-apocalyptic fiction
|
gptkbp:intelligence
|
robot companions
|
gptkbp:is_explored_in
|
encouraged
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mission
|
side quests
main quests
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
fighting against rogue robots
player builds robots
|
gptkbp:number_of_teams
|
impact story
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:rating
|
gptkb:television_series
|
gptkbp:release_date
|
March 2015
March 22, 2016
|
gptkbp:released
|
March 22, 2016
|
gptkbp:setting
|
post-apocalyptic
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:system_requirements
|
high
|
gptkbp:updates
|
patches released
|
gptkbp:voice_actor
|
gptkb:battle
|