gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Super_Smash_Bros._for_Nintendo_3_DS_and_Wii_U
|
gptkbp:appears_in
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item drops
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gptkbp:can_be
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gptkb:chess_match
various game modes
characters from various franchises
final smashes
item users
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gptkbp:can_be_used_with
|
other items
|
gptkbp:choreography
|
for each character
|
gptkbp:commanded
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in a match
|
gptkbp:controls
|
the battlefield
|
gptkbp:defeated
|
gptkb:chess_match
|
gptkbp:depicts
|
gptkb:character
|
gptkbp:duration
|
of effect
|
gptkbp:enemy
|
opponents
|
gptkbp:established
|
item collection
|
gptkbp:first_introduced
|
gptkb:Super_Smash_Bros._Brawl
|
gptkbp:focus
|
opponents
|
gptkbp:has_ability
|
each character
|
gptkbp:has_character
|
various video game franchises
|
https://www.w3.org/2000/01/rdf-schema#label
|
Assist Trophies
|
gptkbp:influence
|
during matches
|
gptkbp:interacts_with
|
the environment
|
gptkbp:is_aimed_at
|
specific conditions
|
gptkbp:is_available_in
|
various stages
online matches
training mode
certain game modes
|
gptkbp:is_character_in
|
gptkb:play
|
gptkbp:is_considered
|
a fun feature
a tactical element
|
gptkbp:is_countered_by
|
opponents
|
gptkbp:is_designed_for
|
by players
|
gptkbp:is_enhanced_by
|
advantage
|
gptkbp:is_part_of
|
gptkb:video_game
competitive play
item strategy
item mechanics
|
gptkbp:is_subject_to
|
game balance changes
|
gptkbp:is_used_for
|
opponents
all players
|
gptkbp:is_used_in
|
team battles
|
gptkbp:is_used_to
|
per item drop
|
gptkbp:modifications
|
match outcomes
|
gptkbp:official_selection
|
from a pool of characters
|
gptkbp:part_of
|
gptkb:Super_Smash_Bros._series
|
gptkbp:provides
|
temporary assistance
|
gptkbp:supports
|
teammates
|
gptkbp:used_in
|
gptkb:Super_Smash_Bros._for_Nintendo_3_DS_and_Wii_U
gptkb:Super_Smash_Bros._Brawl
gptkb:Super_Smash_Bros._Ultimate
|
gptkbp:varieties
|
gameplay
|
gptkbp:was_affecting
|
player strategies
match dynamics
|