Assassin Champion

GPTKB entity

Statements (68)
Predicate Object
gptkbp:instance_of gptkb:Champion
gptkbp:abilities gptkb:Death_Mark
gptkbp:can_be_used_to gptkb:bombs
gptkbp:can_equip Daggers
Light Armor
gptkbp:can_perform Ambush
gptkbp:characteristic Agility
Dexterity
gptkbp:countermeasures gptkb:Crowd_Control
Vision Control
gptkbp:damage gptkb:Physical
gptkbp:difficulty_levels gptkb:High
gptkbp:game_mechanics gptkb:Community_Engagement
Pressure
Resource Management
Adaptability
Timing
Cooldown Reduction
Positioning
Team Fights
Team Coordination
Flanking
Damage Output
Stealth Mechanics
Survivability
Team Strategy
Map Control
Area Denial
Solo Play
Retreating
Zone Control
Countering
Objective Control
Map Awareness
Vision Denial
Damage Scaling
Mobility Skills
Ganking
Objective Taking
Burst Damage Mechanics
Engagement Timing
gptkbp:game_modes Casual
Ranked
Pv P
gptkbp:has_ability gptkb:Critical_Strike
Stealth
gptkbp:has_counter Tank Champions
gptkbp:has_lore A master of stealth and deception.
gptkbp:has_origin Fantasy Genre
gptkbp:has_role Damage Dealer
Solo Lane
gptkbp:has_skill Initiation
Burst Damage
Shadow Step
Backstab
Escape Mechanism
Poison Blade
gptkbp:has_weakness Low Defense
https://www.w3.org/2000/01/rdf-schema#label Assassin Champion
gptkbp:is_part_of gptkb:Assassin_Class
gptkbp:is_popular_in MOBA Games
gptkbp:speed Fast
gptkbp:style_of_play Aggressive
gptkbp:synergizes_with Support Champions
gptkbp:team gptkb:Assassin
Flanker
gptkbp:bfsParent gptkb:Lee_Sin
gptkbp:bfsLayer 5