gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Assassin's_Creed_films
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gptkbp:character
|
new protagonist
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gptkbp:character_customization
|
gptkb:stock_market_index
|
gptkbp:combat_system
|
stealth and parkour
|
gptkbp:composer
|
gptkb:Lorne_Balfe
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gptkbp:developed_by
|
gptkb:Ubisoft
|
gptkbp:director
|
Mélanie G.
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gptkbp:engine
|
gptkb:Anvil_engine
|
gptkbp:feedback
|
positive
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:faction
gptkb:video_game
gptkb:historical_figure
gptkb:museum
cultural representation
environmental hazards
replayability
player choices
historical accuracy
combat mechanics
environmental storytelling
side quests
day-night cycle
dynamic weather
hidden secrets
character progression
crafting system
parkour mechanics
quest system
skill tree
dynamic events
loot system
character relationships
fast travel
NPC interactions
stealth mechanics
immersive world
|
gptkbp:game_mechanics
|
Marc-Antoine S.
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
action-adventure
|
gptkbp:inspiration
|
gptkb:historical_event
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Assassin-Templar conflict
|
gptkbp:notable_album
|
September 2022
|
gptkbp:part_of
|
gptkb:Assassin's_Creed_series
|
gptkbp:platform
|
gptkb:mobile
|
gptkbp:predecessor
|
gptkb:Assassin's_Creed:_Valhalla
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
gptkb:2023
2024
|
gptkbp:release_platform
|
gptkb:CEO
gptkb:operating_system
|
gptkbp:setting
|
gptkb:Ancient_China
|
gptkbp:style_of_play
|
open world
|
gptkbp:successor
|
gptkb:Assassin's_Creed:_Mirage
|