gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:The_Unsung_War
gptkb:Armored_Core
gptkb:Armored_Core_series
|
gptkbp:character_customization
|
gptkb:High
|
gptkbp:community
|
Active fanbase
|
gptkbp:critical_reception
|
Mixed reviews
|
gptkbp:developer
|
gptkb:From_Software
|
gptkbp:difficulty
|
Challenging
|
gptkbp:engine
|
Graphical engine
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gptkbp:game_features
|
Story mode
Multiple endings
Co-op missions
Arena battles
New parts and weapons
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
gptkb:architect
gptkb:museum
Energy management
Resource allocation
Strategic planning
Player feedback
Resource management
Team coordination
Replayability
Mission objectives
Mobility options
Combat tactics
Skill progression
Map exploration
Unlockable content
Skill-based gameplay
Weapon selection
Mission variety
Complex mechanics
Enemy encounters
Challenge modes
Armor management
Customization depth
|
gptkbp:game_world
|
Open world
|
gptkbp:gameplay
|
Mech customization
Combat missions
Multiplayer battles
|
gptkbp:genre
|
Mecha, Action
|
gptkbp:graphics
|
3 D graphics
|
gptkbp:influences
|
gptkb:Author
Mecha anime
|
gptkbp:inspiration
|
gptkb:Armored_Core_series
|
gptkbp:intelligence
|
Advanced enemy AI
|
gptkbp:mod_support
|
gptkb:Limited
|
gptkbp:mode
|
Multiplayer
Single-player
|
gptkbp:multiplayer
|
Online play
|
gptkbp:narrative_style
|
Post-apocalyptic themes
|
gptkbp:number_of_teams
|
gptkb:High
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:predecessor
|
gptkb:Armored_Core:_Silent_Line
|
gptkbp:publisher
|
Agetec
|
gptkbp:release_date
|
2004-10-07
|
gptkbp:sequel
|
gptkb:Armored_Core:_For_Answer
|
gptkbp:series
|
gptkb:Armored_Core
|
gptkbp:setting
|
Futuristic Earth
|
gptkbp:soundtrack
|
Original soundtrack
|
gptkbp:style_of_play
|
Tactical
|
gptkbp:successor
|
gptkb:Armored_Core:_Last_Raven
|