Arkham Horror: Final Hour

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Arkham_Horror
gptkbp:artwork Drew Baker
gptkbp:designed_by gptkb:Nate_French
gptkbp:game_components gptkb:video_game
cards
tokens
game board
player boards
gptkbp:game_length 60-120 minutes
gptkbp:game_mechanics resource management
scenario-based gameplay
action selection
gptkbp:genre gptkb:collaboration
gptkbp:has_expansion gptkb:None
gptkbp:mechanics gptkb:teamwork
decision making
risk management
time management
resource allocation
strategic planning
player engagement
game immersion
game enjoyment
player interaction
player choices
game balance
game dynamics
game flow
game pacing
game atmosphere
narrative elements
character progression
character abilities
game replayability
victory conditions
game setup
tactical decisions
thematic storytelling
turn-based play
enemy encounters
player elimination
player roles
event cards
variable player powers
hidden information
action points
clue gathering
defeat conditions
event resolution
scenario progression
game complexity
thematic integration
cooperative strategy
gptkbp:number_of_teams 1-6
gptkbp:published_by gptkb:Fantasy_Flight_Games
gptkbp:release_year gptkb:2020
gptkbp:setting gptkb:Lovecraftian_horror
gptkbp:target_audience adults
gptkbp:theme gptkb:Detective