Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Arkham_Horror
|
gptkbp:artwork |
Drew Baker
|
gptkbp:designed_by |
gptkb:Nate_French
|
gptkbp:game_components |
gptkb:video_game
cards tokens game board player boards |
gptkbp:game_length |
60-120 minutes
|
gptkbp:game_mechanics |
resource management
scenario-based gameplay action selection |
gptkbp:genre |
gptkb:collaboration
|
gptkbp:has_expansion |
gptkb:None
|
gptkbp:mechanics |
gptkb:teamwork
decision making risk management time management resource allocation strategic planning player engagement game immersion game enjoyment player interaction player choices game balance game dynamics game flow game pacing game atmosphere narrative elements character progression character abilities game replayability victory conditions game setup tactical decisions thematic storytelling turn-based play enemy encounters player elimination player roles event cards variable player powers hidden information action points clue gathering defeat conditions event resolution scenario progression game complexity thematic integration cooperative strategy |
gptkbp:number_of_teams |
1-6
|
gptkbp:published_by |
gptkb:Fantasy_Flight_Games
|
gptkbp:release_year |
gptkb:2020
|
gptkbp:setting |
gptkb:Lovecraftian_horror
|
gptkbp:target_audience |
adults
|
gptkbp:theme |
gptkb:Detective
|