gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Arkanoid:_The_New_Generation
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gptkbp:art_style
|
Pixel art
|
gptkbp:character
|
Vaus
|
gptkbp:controls
|
gptkb:video_game
|
gptkbp:critical_reception
|
Positive
|
gptkbp:developer
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gptkb:Taito
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gptkbp:difficulty
|
Variable
|
gptkbp:features
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gptkb:power-ups
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gptkbp:game_engine
|
Proprietary engine
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gptkbp:game_mechanics
|
gptkb:Author
Level progression
Endless mode
Score system
Bonus stages
Lives system
Hidden levels
Block destruction
Ball physics
Secret power-ups
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gptkbp:game_modes
|
Multiplayer
Single-player
|
gptkbp:gameplay
|
Breakout-style
|
gptkbp:genre
|
gptkb:musical
|
gptkbp:graphics
|
gptkb:2_D
|
gptkbp:influences
|
gptkb:Pong
gptkb:Breakout
|
gptkbp:legacy
|
Influenced future brick-breaker games
|
gptkbp:level
|
gptkb:television_series
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:power_ups
|
gptkb:hospital
Slow
Expand
Catch
Disappearing blocks
|
gptkbp:publisher
|
gptkb:Taito
|
gptkbp:release_date
|
gptkb:1997
December 1997
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Arkanoid:_Eternal_Battle
|
gptkbp:sales
|
Over 1 million copies
|
gptkbp:sequel
|
gptkb:Arkanoid
|
gptkbp:sound
|
gptkb:musical
Sound effects
|
gptkbp:soundtrack
|
gptkb:mythological_figure
|
gptkbp:successor
|
Arkanoid: The Virtual Collection
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gptkbp:target_audience
|
Casual gamers
|