Apogee's Build Engine

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Vorticons
gptkbp:community_support gptkb:Community_Center
gptkbp:developed_by gptkb:Apogee_Software
gptkbp:engine debugging tools
game physics
texture mapping
user interface design
modular architecture
music playback
real-time rendering
sound effects
multiplayer options
player customization
object-oriented design
collision detection
environmental effects
cheat codes
dynamic lighting
AI pathfinding
enemy AI
level scripting
network play
scripting language support
animated sprites
parallax scrolling
customizable AI
cutscene support
scriptable events
save game functionality
game balancing tools
level transitions
modular sound system
dynamic textures
3 D floors
sector-based architecture
level editor tools
overlapping sectors
sloped surfaces
tile-based level design
user-defined levels
gptkbp:engine_type 2 D/3 D hybrid
gptkbp:features map editor
gptkbp:first_released gptkb:1996
gptkbp:genre gptkb:legal_case
gptkbp:graphics sprite-based
https://www.w3.org/2000/01/rdf-schema#label Apogee's Build Engine
gptkbp:influenced later game engines
gptkbp:influenced_by gptkb:Wolfenstein_3_D
gptkbp:language gptkb:C
gptkbp:license proprietary
gptkbp:notable_games gptkb:healthcare_organization
gptkb:Duke_Nukem_3_D
gptkb:Shadow_Warrior
gptkbp:platform gptkb:MS-DOS
gptkbp:produced_by discontinued
gptkbp:release_date 1998-12-31
1996-01-29
gptkbp:sound MIDI
gptkbp:successor gptkb:Ken_Silverman's_Build_Engine
gptkbp:supports gptkb:video_game
2.5 D graphics
gptkbp:used_in gptkb:healthcare_organization
gptkb:Duke_Nukem_3_D
gptkb:Shadow_Warrior