Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:chess_match
|
gptkbp:abilities |
skill level can vary widely among players
|
gptkbp:accessibility |
easy to learn for new players
|
gptkbp:challenges |
presents unique challenges compared to standard chess.
|
gptkbp:check |
there is no check or checkmate
|
gptkbp:community |
has a dedicated online community
|
gptkbp:community_events |
often featured in chess variant tournaments
|
gptkbp:computer_play |
can be played against AI opponents
|
gptkbp:cultural_impact |
influenced other games and variants
|
gptkbp:current_club |
8x8
|
gptkbp:description |
a chess variant where the objective is to lose all your pieces
|
gptkbp:draw_condition |
a stalemate results in a win for the player who is to move
|
gptkbp:educational_value |
teaches strategic thinking and foresight
|
gptkbp:end_game |
ends when one player has no pieces left
|
gptkbp:features |
available on various chess websites
|
gptkbp:final_match_date |
the first player to lose all their pieces wins
|
gptkbp:first_known_play |
gptkb:19th_century
|
gptkbp:game_length |
varies based on player skill
|
gptkbp:game_setting |
standard chess setup is used
|
gptkbp:has_variations |
includes different rule sets and variations
includes different time controls and formats includes timed and untimed versions |
gptkbp:historical_significance |
part of the evolution of chess variants
|
gptkbp:history |
has roots in traditional chess history
|
https://www.w3.org/2000/01/rdf-schema#label |
Antichess
|
gptkbp:human_interaction |
encourages aggressive play styles
|
gptkbp:is_popular_in |
online chess platforms
|
gptkbp:is_taught_in |
can be easier for beginners than standard chess
|
gptkbp:known_as |
Losing Chess
|
gptkbp:match_statistics |
can be analyzed using chess engines
|
gptkbp:movement |
follows standard chess movement rules
|
gptkbp:notable_players |
various chess enthusiasts
|
gptkbp:number_of_players |
2
|
gptkbp:origin |
gptkb:Germany
|
gptkbp:pawn_promotion |
pawns can promote to any piece except a king
|
gptkbp:piece_interaction |
pieces interact differently than in standard chess
|
gptkbp:piece_types |
king, queen, rooks, bishops, knights, pawns
|
gptkbp:piece_value |
value of pieces changes based on losing objective
|
gptkbp:players |
focuses on the concept of losing as a strategy
|
gptkbp:popularity |
gaining popularity in recent years
|
gptkbp:rules |
players must capture pieces if possible
|
gptkbp:similar_games |
includes other losing games like Dots and Boxes
|
gptkbp:social_features |
often played in casual settings with friends
|
gptkbp:strategy |
requires different tactics than standard chess
sacrificing pieces strategically |
gptkbp:tactics |
requires unique tactical approaches
|
gptkbp:team |
recognized as a legitimate chess variant by enthusiasts
|
gptkbp:tournament |
often played in informal settings
|
gptkbp:variant |
misère game
|
gptkbp:bfsParent |
gptkb:Lichess
|
gptkbp:bfsLayer |
6
|