gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
Minimalist
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gptkbp:awards
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gptkb:Game_Developers_Choice_Awards_2014
gptkb:Indie_Cade_2012
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gptkbp:community
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gptkb:Modding_community
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gptkbp:critical_reception
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Positive
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gptkbp:developer
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gptkb:Alexander_Bruce
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gptkbp:difficulty
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Challenging
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gptkbp:engine
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gptkb:Unreal_Engine_3
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gptkbp:feedback
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Unique experience
Thought-provoking
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gptkbp:game_features
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gptkb:Exploration
gptkb:Discovery
Problem-solving
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gptkbp:game_length
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Approximately 4-6 hours
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gptkbp:game_mechanics
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gptkb:Telecommunications_company
Feedback loops
Dynamic environments
Visual storytelling
Symbolic elements
Creative solutions
Player agency
Trial and error
Non-linear progression
Abstract concepts
Visual illusions
Intuitive controls
Puzzle-solving skills
Block manipulation
Environmental interaction
Cognitive challenges
Color-based puzzles
Exploratory gameplay
Mind-bending puzzles
Minimal instructions
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gptkbp:game_modes
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Single-player
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gptkbp:genre
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gptkb:video_game
|
https://www.w3.org/2000/01/rdf-schema#label
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Antichamber
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gptkbp:influenced_by
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Art games
Experimental games
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gptkbp:influences
|
gptkb:Airport
gptkb:Escher
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gptkbp:inspiration
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gptkb:political_movement
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gptkbp:is_available_on
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gptkb:Epic_Games_Store
gptkb:Steam
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gptkbp:level
|
Open-ended
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gptkbp:narrative_style
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Non-linear
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gptkbp:number_of_teams
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Unnamed protagonist
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gptkbp:platform
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gptkb:Microsoft_Windows
OSX
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gptkbp:publisher
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Demruth
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gptkbp:puzzles
|
Spatial manipulation
Perspective shifts
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gptkbp:release_date
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January 31, 2013
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gptkbp:sales
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Over 100,000 copies
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gptkbp:sequel
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gptkb:None
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gptkbp:setting
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Non-Euclidean space
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gptkbp:soundtrack
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Ambient music
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gptkbp:themes
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gptkb:Reality
Perception
Existentialism
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gptkbp:user_interface
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Minimalistic
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gptkbp:bfsParent
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gptkb:Airport
gptkb:Portal_2
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gptkbp:bfsLayer
|
3
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