Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:battle
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Anti-Mage
|
gptkbp:acquired |
In-game purchases
|
gptkbp:awarded_by |
Gameplay achievements
|
gptkbp:developed_by |
gptkb:Valve_Corporation
|
gptkbp:duration |
gptkb:battle
|
gptkbp:effective_date |
gptkb:television_series
|
gptkbp:features |
In-game challenges
Exclusive announcer packs Themed content |
gptkbp:has_feature |
Exclusive rewards
|
https://www.w3.org/2000/01/rdf-schema#label |
Anti-Mage Battle Pass
|
gptkbp:includes |
Emotes
Loading screens Hero skins Battle Pass levels |
gptkbp:is_aimed_at |
Competitive players
|
gptkbp:is_associated_with |
gptkb:sports_event
In-game events |
gptkbp:is_available_for |
Limited time
|
gptkbp:is_available_in |
Seasonal events
|
gptkbp:is_available_on |
Real money
|
gptkbp:is_compatible_with |
Dota 2 updates
|
gptkbp:is_considered |
A collectible item
A fan favorite A marketing tool A revenue source |
gptkbp:is_discussed_in |
Online forums
|
gptkbp:is_evaluated_by |
Market trends
Sales performance Player engagement metrics |
gptkbp:is_influenced_by |
Player feedback
|
gptkbp:is_linked_to |
Seasonal themes
Player progression Anti-Mage hero |
gptkbp:is_often_used_in |
Major updates
|
gptkbp:is_part_of |
Competitive gaming culture
Dota 2 ecosystem Dota 2 monetization strategy Dota 2's monetization model |
gptkbp:is_popular_in |
Dota 2 players
|
gptkbp:is_promoted_by |
Social media campaigns
Influencers Game updates In-game advertisements |
gptkbp:is_reviewed_by |
Gaming communities
|
gptkbp:is_used_to |
Enhance player experience
Encourage player retention |
gptkbp:is_utilized_in |
gptkb:Community_events
|
gptkbp:offers |
Level up rewards
|
gptkbp:primary_user |
Unlock exclusive items
|
gptkbp:provides_access_to |
Special quests
|
gptkbp:upgrades |
Premium version
|