gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
realistic
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gptkbp:character_development
|
gptkb:magical_abilities
skill tree
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gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Panache_Digital_Games
|
gptkbp:engine
|
gptkb:Anvil_Engine
|
gptkbp:expansion
|
gptkb:none
|
gptkbp:game_design
|
sandbox
|
gptkbp:game_features
|
gptkb:health_services
gptkb:Ancestry.com
resource management
social interactions
foraging
nesting
environmental hazards
third-person perspective
skill acquisition
environmental storytelling
open world
day-night cycle
dynamic weather
tool usage
exploration rewards
AI wildlife
climbing mechanics
predator avoidance
senses system
|
gptkbp:game_length
|
20-30 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:survival
crafting
combat
|
gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
action-adventure
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
gptkb:The_Last_of_Us
gptkb:Assassin's_Creed
|
gptkbp:inspiration
|
human evolution
|
gptkbp:metacritic_score
|
70
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
evolution of hominids
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Private_Division
|
gptkbp:release_date
|
August 27, 2019
|
gptkbp:release_platform
|
gptkb:Epic_Games_Store
gptkb:Steam
|
gptkbp:sequel
|
none announced
|
gptkbp:setting
|
prehistoric Africa
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:target_audience
|
mature
|
gptkbp:bfsParent
|
gptkb:Private_Division
|
gptkbp:bfsLayer
|
5
|