gptkbp:instance_of
|
gptkb:Company
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:automobile
|
gptkbp:acquired
|
gptkb:automobile
|
gptkbp:competitors
|
gptkb:Apple_Inc.
|
gptkbp:developed_by
|
gptkb:Amiga_1000
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gptkbp:discontinued
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gptkb:1994
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gptkbp:founded
|
gptkb:1982
|
gptkbp:founder
|
gptkb:Jay_Miner
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gptkbp:headquarters
|
gptkb:Sunnyvale,_California
|
https://www.w3.org/2000/01/rdf-schema#label
|
Amiga Corporation
|
gptkbp:industry
|
gptkb:computer
|
gptkbp:influenced
|
Computer graphics
Digital audio
Video game development
Multimedia computing
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gptkbp:key_people
|
Jim Collas
|
gptkbp:legacy
|
Cult following
Emulation projects
Retro computing community
Amiga OS development
|
gptkbp:market
|
Video game industry
|
gptkbp:notable_person
|
gptkb:Dave_Haynie
|
gptkbp:notable_products
|
gptkb:Amiga_500
gptkb:Amiga_2000
gptkb:Amiga_3000
gptkb:Amiga_4000
|
gptkbp:operating_system
|
gptkb:standard
|
gptkbp:part_of
|
Silicon Valley history
Tech history
Gaming history
Computer history
Home computer market
1980s technology history
1990s technology history
Commodore business model
Computer graphics history
Computer hardware history
Digital audio history
Multimedia revolution
Personal computer revolution
Software development history
Video game console market
|
gptkbp:products
|
gptkb:Amiga_personal_computers
|
gptkbp:related_to
|
gptkb:automobile
|
gptkbp:revenue
|
$100 million (peak)
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gptkbp:successor
|
gptkb:Amiga,_Inc.
|