Alpha Strike: Commander's Edition
GPTKB entity
Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:artwork |
various artists
|
gptkbp:components |
gptkb:rulebook
gptkb:miniatures gptkb:dice game board |
gptkbp:designed_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:expansion |
gptkb:Battle_Tech:_Alpha_Strike
|
gptkbp:game_features |
gptkb:special_abilities
gptkb:game_mechanics dynamic gameplay game strategies strategic depth team play player strategy player interaction replayability thematic elements multiplayer options game balance game outcomes game challenges game flow game objectives game pacing victory conditions game setup tactical decisions asymmetrical gameplay game tactics game rewards unit types player elimination event cards campaign play variable player powers hidden information detailed lore customizable units game scenarios scenario-based missions solo play mode game themes modular board game resolution terrain effects game penalties |
gptkbp:game_length |
1 to 3 hours
|
gptkbp:game_mechanics |
resource allocation
unit management combat resolution |
gptkbp:game_setting |
futuristic warfare
|
gptkbp:genre |
tactical wargame
|
gptkbp:mechanics |
turn-based combat
|
gptkbp:players |
2 to 12
|
gptkbp:published_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:release_date |
gptkb:2021
|
gptkbp:set_in |
gptkb:Battle_Tech_universe
|
gptkbp:target_audience |
strategy game enthusiasts
|
gptkbp:bfsParent |
gptkb:Battle_Tech:_Alpha_Strike
|
gptkbp:bfsLayer |
6
|