Alan Wake's American Nightmare
GPTKB entity
Statements (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:criticalReception |
generally positive reviews
|
gptkbp:developer |
Remedy Entertainment
|
gptkbp:DLC |
gptkb:The_Signal
The Writer |
gptkbp:enemy |
shadowy figures
possessed enemies |
gptkbp:gameFeatures |
TV shows
character development Northlight Engine collectibles radio shows varied environments puzzle elements combat mechanics environmental storytelling interactive storytelling dynamic lighting exploration elements cinematic cutscenes story-driven gameplay narrative choices immersive world atmospheric sound design manuscript pages psychological elements light as a weapon dynamic enemy AI night/day cycle |
gptkbp:gameLength |
approximately 5-10 hours
|
gptkbp:gameMechanics |
exploration
combat puzzle-solving |
gptkbp:genre |
survival horror
|
https://www.w3.org/2000/01/rdf-schema#label |
Alan Wake's American Nightmare
|
gptkbp:influences |
gptkb:Twin_Peaks
gptkb:Stephen_King film noir horror literature |
gptkbp:mainCharacter |
gptkb:Alan_Wake
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
psychological thriller
Alan's_struggle_against_darkness |
gptkbp:platforms |
gptkb:Xbox_360
PC |
gptkbp:publisher |
gptkb:Microsoft_Studios
|
gptkbp:releaseDate |
February 22, 2012
|
gptkbp:releaseFormat |
gptkb:Xbox_Live_Arcade
|
gptkbp:sequel |
gptkb:Alan_Wake
none |
gptkbp:setting |
fictional_town_of_Bright_Falls
|
gptkbp:soundtrack |
Oskari Hakkinen
|
gptkbp:style |
stylized graphics
|
gptkbp:type |
action-adventure
|
gptkbp:voiceActor |
gptkb:Matthew_Porretta
gptkb:James_McCaffrey Courtney Hope |