gptkbp:instance_of
|
gptkb:watch
|
gptkbp:affects
|
instantly defeats opponent if successful
|
gptkbp:appears_in
|
multiple Street Fighter games
|
gptkbp:associated_with
|
dark power
|
gptkbp:block
|
gptkb:battle
|
gptkbp:can_be_used_with
|
other moves
|
gptkbp:character
|
gptkb:Akuma
|
gptkbp:characteristics
|
gptkb:award
|
gptkbp:collaborations
|
clutch situations
|
gptkbp:convicted_of
|
input command
|
gptkbp:damage
|
high
|
gptkbp:famous_for
|
one-hit KO
|
gptkbp:first_appearance
|
gptkb:Street_Fighter_II
|
gptkbp:game_mechanics
|
super combo
|
gptkbp:has_ability
|
high
|
gptkbp:has_collection
|
specific moves
|
https://www.w3.org/2000/01/rdf-schema#label
|
Akuma's Raging Demon
|
gptkbp:influenced_by
|
gptkb:Mixed_Martial_Artist
|
gptkbp:input_output
|
quarter-circle back, forward, down, down-forward, punch
|
gptkbp:introduced
|
gptkb:1991
|
gptkbp:is
|
a projectile
|
gptkbp:is_a
|
gptkb:award
gptkb:watch
|
gptkbp:is_associated_with
|
Akuma's character lore
|
gptkbp:is_available_in
|
various Street Fighter titles
|
gptkbp:is_considered
|
iconic
a fan favorite
a hallmark of the series
|
gptkbp:is_considered_as
|
a game-changer
|
gptkbp:is_countered_by
|
defensive techniques
throw invulnerability
|
gptkbp:is_discussed_in
|
strategy guides
|
gptkbp:is_effective_against
|
any character
|
gptkbp:is_featured_in
|
gptkb:sports_event
|
gptkbp:is_known_for
|
gptkb:Shun_Goku_Satsu
its devastating power
|
gptkbp:is_noted_for
|
its unique input method
|
gptkbp:is_often_associated_with
|
gptkb:chess_match
|
gptkbp:is_part_of
|
Akuma's fighting style
Akuma's identity
Akuma's legacy
|
gptkbp:is_recognized_by
|
gptkb:fighting_game_community
|
gptkbp:is_recognized_for
|
its dramatic impact
|
gptkbp:is_used_by
|
gptkb:Akuma
|
gptkbp:is_used_in
|
competitive play
|
gptkbp:is_used_to
|
finish matches quickly
|
gptkbp:notable_for
|
its cinematic finish
|
gptkbp:number_of_teams
|
high risk, high reward
|
gptkbp:part_of
|
Akuma's moveset
|
gptkbp:position
|
close proximity
|
gptkbp:range
|
close range
|
gptkbp:requires
|
full super meter
|
gptkbp:series
|
gptkb:Street_Fighter
|
gptkbp:speed
|
precise
|
gptkbp:style
|
unique
|
gptkbp:tactics
|
surprise attack
|
gptkbp:type
|
grab move
|
gptkbp:visual_effects
|
dark aura
|
gptkbp:bfsParent
|
gptkb:Street_Fighter_x_Tekken:_Mobile
|
gptkbp:bfsLayer
|
6
|