Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Evelynn
|
gptkbp:art_style |
surrealism
|
gptkbp:character |
gptkb:mythological_figure
the protagonist lost souls |
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
Madmind Studio
|
gptkbp:dlc |
Agony: Hellish Edition
Agony: Unrated |
gptkbp:engine |
gptkb:Unreal_Engine_4
|
gptkbp:game_features |
gptkb:book
inventory management boss battles community feedback dynamic environments game updates emotional impact varied environments visual storytelling puzzle elements environmental hazards game lore thematic elements character interactions player choices combat mechanics environmental storytelling character customization player agency game difficulty game pacing artistic direction narrative depth game atmosphere game replayability multiple endings crafting system moral choices enemy variety enemy AI hidden collectibles exploration mechanics mod support narrative choices stealth mechanics immersive sound design secret areas game world immersion atmospheric graphics survival elements |
gptkbp:game_length |
approximately 6-8 hours
|
gptkbp:game_mechanics |
gptkb:spacecraft
puzzle-solving stealth |
gptkbp:game_modes |
single-player
|
gptkbp:genre |
survival horror
|
https://www.w3.org/2000/01/rdf-schema#label |
Agony's Embrace
|
gptkbp:influences |
gptkb:literary_work
gptkb:film |
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
player's journey through Hell
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
Madmind Studio
|
gptkbp:release_date |
gptkb:2021
|
gptkbp:setting |
gptkb:organization
|
gptkbp:soundtrack |
gptkb:musical
|