Statements (33)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:acquiredBy |
gptkb:Nvidia
|
| gptkbp:currentMaintainer |
gptkb:Nvidia
|
| gptkbp:developedBy |
gptkb:Ageia
|
| gptkbp:firstReleased |
2005
|
| gptkbp:formerName |
NovodeX PhysX
|
| gptkbp:integratesWith |
gptkb:Unity
gptkb:Unreal_Engine gptkb:CryEngine |
| gptkbp:latestReleaseVersion |
5.x
|
| gptkbp:license |
proprietary
|
| gptkbp:openSource |
gptkb:BSD-3-Clause
2018 |
| gptkbp:originallySupportedBy |
PhysX PPU
|
| gptkbp:platform |
gptkb:Windows
gptkb:PlayStation_3 gptkb:Linux gptkb:Xbox_360 |
| gptkbp:provides |
rigid body dynamics
GPU acceleration collision detection cloth simulation fluid simulation soft body dynamics character controller vehicle simulation |
| gptkbp:usedFor |
real-time physics simulation
|
| gptkbp:usedIn |
video games
|
| gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
| gptkbp:writtenBy |
gptkb:C++
|
| gptkbp:bfsParent |
gptkb:Physics_Processing_Unit
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Ageia PhysX
|