gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:abilities
|
gptkb:exploration
gptkb:combat_skills
stealth
|
gptkbp:advertising
|
based on the film's release
|
gptkbp:art_style
|
realistic graphics
|
gptkbp:based_on
|
After Earth (film)
|
gptkbp:character_relationships
|
father-son dynamic
|
gptkbp:community_support
|
limited
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:D3_Publisher
|
gptkbp:development
|
D3 Publisher team
|
gptkbp:difficulty
|
adjustable
|
gptkbp:enemy_types
|
gptkb:wildlife
gptkb:robotics
|
gptkbp:fighting_style
|
melee and ranged
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_engine
|
gptkb:Unreal_Engine
|
gptkbp:game_features
|
character customization
crafting system
environmental puzzles
skill tree
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mode
|
cooperative play
|
gptkbp:game_updates
|
patches released
|
gptkbp:game_world
|
open world
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
After Earth (video game)
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
gptkb:science_fiction
action films
|
gptkbp:inspired_by
|
After Earth (film) storyline
|
gptkbp:latest_version
|
gptkb:Unreal_Engine_3
|
gptkbp:main_character
|
gptkb:Cypher_Raige
gptkb:Kitai_Raige
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
not available
|
gptkbp:narrative
|
linear progression
|
gptkbp:narrative_theme
|
gptkb:survival
|
gptkbp:platform
|
gptkb:Nintendo_Wii_U
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:D3_Publisher
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
May 2013
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
low sales
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
post-apocalyptic Earth
|
gptkbp:soundtrack
|
original score by composer
|
gptkbp:bfsParent
|
gptkb:After_Earth
|
gptkbp:bfsLayer
|
5
|