Active Time Battle system

GPTKB entity

Statements (45)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:allows real-time decision making
gptkbp:developed_by gptkb:public_square
gptkbp:enables action during enemy turns
gptkbp:enhances strategic gameplay
gptkbp:features turn-based elements
gptkbp:first_appearance gptkb:Final_Fantasy_IV
gptkbp:has_variants different games
https://www.w3.org/2000/01/rdf-schema#label Active Time Battle system
gptkbp:influenced_by real-time combat systems
gptkbp:is real-time combat
purely turn-based
gptkbp:is_characterized_by ATB gauge
gptkbp:is_considered innovative for its time
gptkbp:is_criticized_for potential pacing issues
gptkbp:is_popular_in JRP Gs
gptkbp:is_similar_to gptkb:Active_Time_Battle_Plus
gptkbp:is_used_in gptkb:Final_Fantasy:_All_the_Bravest
gptkb:Final_Fantasy:_War_of_the_Visions
gptkb:Final_Fantasy_Tactics
gptkb:Dissidia_Final_Fantasy_NT
gptkb:Final_Fantasy:_The_4_Heroes_of_Light
gptkb:Final_Fantasy:_Mystic_Quest
gptkb:Final_Fantasy_Record_Keeper
gptkb:Chrono_Trigger
gptkb:Dissidia_Final_Fantasy
gptkb:Final_Fantasy_IX
gptkb:Final_Fantasy_VII
gptkb:Final_Fantasy_X
gptkb:Final_Fantasy_XV
gptkb:Final_Fantasy_VII_Remake
gptkb:Final_Fantasy_XII
gptkb:Final_Fantasy:_Crystal_Chronicles_Remastered_Edition
gptkb:Final_Fantasy_Crystal_Chronicles
gptkb:Final_Fantasy_Brave_Exvius
gptkbp:requires timing and strategy
gptkbp:used_in gptkb:Final_Fantasy_series
gptkbp:bfsParent gptkb:Final_Fantasy_IV
gptkb:Final_Fantasy_V
gptkb:Final_Fantasy_X-2
gptkb:Chrono_Trigger
gptkb:Final_Fantasy_IX
gptkb:Final_Fantasy_XIII
gptkb:Final_Fantasy_VI
gptkbp:bfsLayer 4