gptkbp:instance_of
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gptkb:video_game
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gptkbp:adapted_into
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gptkb:mobile_application
PC gaming
console gaming
spin-off titles
handheld gaming
|
gptkbp:allows
|
strategic planning
|
gptkbp:characteristics
|
turn-based combat
|
gptkbp:developed_by
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gptkb:public_square
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gptkbp:employs
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gptkb:multiplayer_modes
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gptkbp:examines
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game design courses
|
gptkbp:features
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time gauge
|
gptkbp:first_appearance
|
gptkb:Final_Fantasy_IV
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gptkbp:has
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analyzed in game design studies
|
gptkbp:has_impact_on
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gptkb:video_game
|
gptkbp:has_variants
|
different game titles
|
https://www.w3.org/2000/01/rdf-schema#label
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Active Time Battle series
|
gptkbp:includes
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character abilities
|
gptkbp:influenced_by
|
real-time strategy
|
gptkbp:is_associated_with
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gptkb:public_square
|
gptkbp:is_celebrated_in
|
its legacy
|
gptkbp:is_cited_in
|
game design literature
|
gptkbp:is_compared_to
|
real-time systems
turn-based systems
|
gptkbp:is_considered
|
a classic mechanic
innovative combat system
|
gptkbp:is_discussed_in
|
gaming forums
|
gptkbp:is_evaluated_by
|
engaging battles
|
gptkbp:is_explored_in
|
gptkb:battle
|
gptkbp:is_featured_in
|
game reviews
|
gptkbp:is_influenced_by
|
Western RP Gs
Japanese RP Gs
|
gptkbp:is_influential_in
|
RPG genre
|
gptkbp:is_noted_for
|
player strategy
its accessibility
its pacing
its depth
its excitement
its tension
|
gptkbp:is_part_of
|
gptkb:Final_Fantasy_franchise
game design evolution
|
gptkbp:is_popular_in
|
gamers
|
gptkbp:is_recognized_by
|
gptkb:video_game
a hallmark of RP Gs
|
gptkbp:is_referenced_in
|
gptkb:organization
|
gptkbp:is_similar_to
|
gptkb:Active_Time_Battle
|
gptkbp:is_studied_in
|
gptkb:academic_research
|
gptkbp:is_used_in
|
gptkb:Final_Fantasy_Tactics
gptkb:Final_Fantasy_IX
gptkb:Final_Fantasy_VII
gptkb:Final_Fantasy_X
gptkb:Final_Fantasy_XII
|
gptkbp:is_utilized_in
|
game mechanics analysis
|
gptkbp:notable_for
|
dynamic gameplay
|
gptkbp:requires
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player reaction time
|
gptkbp:used_in
|
Final Fantasy games
|
gptkbp:bfsParent
|
gptkb:Active_Time_Battle_Plus
|
gptkbp:bfsLayer
|
6
|