Active Time Battle series

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:adapted_into gptkb:mobile_application
PC gaming
console gaming
spin-off titles
handheld gaming
gptkbp:allows strategic planning
gptkbp:characteristics turn-based combat
gptkbp:developed_by gptkb:public_square
gptkbp:employs gptkb:multiplayer_modes
gptkbp:examines game design courses
gptkbp:features time gauge
gptkbp:first_appearance gptkb:Final_Fantasy_IV
gptkbp:has analyzed in game design studies
gptkbp:has_impact_on gptkb:video_game
gptkbp:has_variants different game titles
https://www.w3.org/2000/01/rdf-schema#label Active Time Battle series
gptkbp:includes character abilities
gptkbp:influenced_by real-time strategy
gptkbp:is_associated_with gptkb:public_square
gptkbp:is_celebrated_in its legacy
gptkbp:is_cited_in game design literature
gptkbp:is_compared_to real-time systems
turn-based systems
gptkbp:is_considered a classic mechanic
innovative combat system
gptkbp:is_discussed_in gaming forums
gptkbp:is_evaluated_by engaging battles
gptkbp:is_explored_in gptkb:battle
gptkbp:is_featured_in game reviews
gptkbp:is_influenced_by Western RP Gs
Japanese RP Gs
gptkbp:is_influential_in RPG genre
gptkbp:is_noted_for player strategy
its accessibility
its pacing
its depth
its excitement
its tension
gptkbp:is_part_of gptkb:Final_Fantasy_franchise
game design evolution
gptkbp:is_popular_in gamers
gptkbp:is_recognized_by gptkb:video_game
a hallmark of RP Gs
gptkbp:is_referenced_in gptkb:organization
gptkbp:is_similar_to gptkb:Active_Time_Battle
gptkbp:is_studied_in gptkb:academic_research
gptkbp:is_used_in gptkb:Final_Fantasy_Tactics
gptkb:Final_Fantasy_IX
gptkb:Final_Fantasy_VII
gptkb:Final_Fantasy_X
gptkb:Final_Fantasy_XII
gptkbp:is_utilized_in game mechanics analysis
gptkbp:notable_for dynamic gameplay
gptkbp:requires player reaction time
gptkbp:used_in Final Fantasy games
gptkbp:bfsParent gptkb:Active_Time_Battle_Plus
gptkbp:bfsLayer 6